Wednesday, August 28, 2013

Maybe it's time for English...

Hi everyone!

What a desertic dev-blog, isn't it? And yet, this may surprise youProject
Papyrus has progress quite well in recent weeks.

But how to say ... motivation to keep updating the dev-blog was no longer there. This is somewhat of a paradox for us: we don't want to get into communication before have something concrete to show but we still set up a
empty network.

In fact, it's mainly to introduce things gradually. We recently think the different ways to speak more fully of our game. Several ideas were selected and should make an appearance very soon.

The first step is that we want to pass the dev-blog in English to reach more people.

So, this post is the first in English.
I'll try to provide others fast and I hope that the next one will for announce the coming of a new graphics because we are always trying to find.

Have a good day!

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